There is a reason about my loathe for everything (novels, movies, videogames, jokes...) isn't real. Characters like gnomes, princesses, kings, seers or ghosts are really boring. I started to sleep after 15 minutes watching 'The lord of rings' movie. They are so stuffy!
This is why I love 'Watchmen' for example, because they are normal guys who want to fight the crime without a superpower but with just a coloured and strange costume.
And this is why I really loved this game! The new Lara Croft isn't a sexbomb, she's not as cruel as a professional hunter, she's not an unmistakable superhero as she's been for years since she appeared in the '90s.
She's a normal girl, she's just a bit more than a teenager, she has fears, she doesn't know how to shoot with an arch or a gun. And she cries when she must kill a deer to have something to eat.
She's a youngster and her only 'superpower' is the memory of her father, a dead famous archaelogist.
And she's human. When she runs or when she's tired or worns out after a long climb we hear her complaints, her tough breathes... Do you remember the former Lara Croft? She felt herself as a Wonder woman, maybe stronger.
She has her own weaknesses and we feel ourselves as she feels in the videogame. She's scared and we're scared cause of the ability to enter into the videogame. Emphaty is on very high levels...
Exactly as it happened with Niko in 'Gta IV' or Ezio in 'Assassin's creed 2' (an extraordinary example of a sequel that is better than the original) or with Jason in 'Far cry 3' (the same: the former chapters were fine but the third is The Game with a capital G).
Take a look, I'm talking about masterpieces...
Here it's the same. Since the first scene you become Lara.
Read it again: you become Lara.
Isn't this the goal of every characters and of every videoplayers or readers or watchers in the world?
This is the most important reason why the new 'Tomb raider' must be bought and played asap.
Another reason is the graphic. We don't know how 'Gta V' or 'Beyond two souls' or 'the Last of us' will be but here we have one of the best graphic title of this generation at same peaks of masterpieces as 'Heavy rain', 'Far cry 3' or 'Uncharted'.
Bad point. It's not a game without problems. At first the gameplay. It's funny, the main story is very interesting but the gameplay is always the same. We have a huge island (as in 'Far cry 3' we also have referrences to 'Lost' tv show) to discover with a lot of misteries but at the end we always do the same actions: we go from a point A to a point B. We kill somebody along our journey, we workout some riddles, we do some other stuff but nothing more. It's like an interactive movie and also the 'survivor's aspects' aren't so important. Lara should kill animals to eat and survive but even if he doesn't she lives very well. The same about her equipment: you can improve your stuff or not, it doesn't matter to finish the game.
It's not the most revolutionary gameplay in the story but it's passionated and this could be enough for a first chapter.
Yes, because the sensation is this is only the start of a long long saga as 'Assassin's creed' for example. One chapter a year? I don't know because I'd like more variety in the gameplay and I don't know if they can think about it and realize something new. Now it's a game that sounds like a more passionated edition of 'Uncharted' but let's hope to the future.
I finish talking about the glitch inside the game. It's disappointed but you can find it during your game (it's not sure you find it....).
After at least 30' or something more there is a point on a mountain where you verge and you can crossover the hole with a wood bridge. Well, it's possible you don't find any bridge. So, what can you do? Simple. Exit the game, cancel this saving and start it again: you'll find out you won't have played a lot but when you'll arrive at that point you can see the bridge. And you can go through. It deserves it.
It's just a glitch, it happens.
Enjoy!
TOMB RAIDER
Crystal Dinamics
Rate: 90%
Genre: Adventure
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